![]() ![]() Each world is divided into a number of 'acts' - essentially missions - with a different primary objective in each, although each takes place in the same sort of area, just tweaked to reflect the act in question, a la Mario 64. In a similar vein to the likes of Banjo-Kazooie, Mario and Jak and Daxter, A Hat In Time is a fairly traditional collect-a-thon platformer, with a focus on daredevil leaps, enemy bashing and light puzzle solving throughout.
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